Role in your defense
Icy projectiles damage and slow enemies, extending the time other towers have to attack.
Progression
Requires an Arcane Spire and campaign Level 8. The specialization is implemented, but its normal unlock lies beyond the currently playable six main battles.
Tactics and abilities
Chill reduces movement by 35% for 2.5 seconds before enemy resistance. It refreshes without stacking. The Black Marshal resists most of this slow, and direct damage is lower than the other elemental branches.
About this entry & sources
Reviewed 19 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.
Game/Models/BattleModels.swiftGame/Models/TowerSpecialization.swiftGame/Models/ElementalMage.swiftGame/Models/BarracksSpecialization.swift

