Part of the road ahead. This tower is implemented, but its normal campaign unlock is beyond the currently playable chapter.

Role in your defense

Fiery projectiles leave enemies burning after the initial impact.

Progression

Requires an Arcane Spire and campaign Level 7. The specialization is implemented, but its normal unlock lies beyond the currently playable six main battles.

Tactics and abilities

Burning deals 12 base Fire damage per second for three seconds. Repeated applications refresh the effect without stacking it. Fire resistance and enemies that die before the burn finishes reduce its value.

About this entry & sources

Reviewed 19 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.

  • Game/Models/BattleModels.swift
  • Game/Models/TowerSpecialization.swift
  • Game/Models/ElementalMage.swift
  • Game/Models/BarracksSpecialization.swift