Keepers of the forgotten dead
Once keepers of Mirewood’s forgotten dead, the Gravecallers now serve the darkness haunting the ancient shrine. Their lanterns call lesser spirits from beyond the veil, swelling the ranks of the restless dead.
Summon Wraithlings
After its first 14 seconds on the road, a Gravecaller can stop for a 1.6-second cast. At 1.2 seconds, up to two small green Wraithlings appear along its existing road, then continue toward the same exit. The next cooldown begins when the cast finishes.
Each caller can maintain two living Wraithlings and summon eight over its lifetime. The shared summoned-minion safety cap is 24. Living minions count toward wave completion, award no gold and cannot summon more spirits. Killing a caller cancels an unfinished cast, but does not remove already living minions.
Strengths and counters
A Gravecaller’s strategic threat is its growing escort, not its direct damage. Durable Mirebound Wraiths can draw fire while the lantern calls reinforcements.
Focus attacks on the summoner. It has only 85 HP, takes 135% Arcane damage and 125% elemental damage, and is easy to eliminate when exposed.
Discovery
Encounter a Gravecaller to reveal its enemy entry and lore chronicle. Its Wraithlings are lesser summoned spirits rather than another major encyclopedia enemy.
Connected stories & guides
- Morvayne — The Hollow Warden
- Mirewood Pass — The Restless Dead
- The Shrine of Mirewood — The source of the restless dead
About this entry & sources
Reviewed 21 October 2026. Drawn from the game’s authored catalog and implemented systems. Numbers are base development values; upgrades and encounter tuning may change them.
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